PODRĘCZNIK RPG Dungeons and Dragons D&D Dungeon Master Guide ED. ANGIELSKA
- Dungeons & Dragons RPG - Dungeon Master's Guide
- In a game of Dungeons & Dragons, the Dungeon Master (DM) serves as narrator—creating a world full of wonders and challenges for the other players’ characters to encounter.
Dungeons & Dragons RPG - Dungeon Master's Guide
In a game of Dungeons & Dragons, the Dungeon Master (DM) serves as narrator—creating a world full of wonders and challenges for the other players’ characters to encounter. Whether you're running a D&D game already or you think it's something you want to try, this book is for you. Kick off your campaign with a thrilling introduction, complicate matters with moral quandaries, and end it all in an epic finale. This book will teach you how to craft compelling plots and create balanced combat encounters that are as easy or deadly as you want them to be—from fresh level 1 characters picking a bar fight to a level 20 party battling a dragon god. From city maps to magical systems—the Dungeon Master’s Guide is full of worldbuilding advice to help you color in a rich, engaging world for adventurers to explore.
- Learn how to run a thrilling game of Dungeons & Dragons (5th edition)
- Magic items—a treasure trove of items for your players to discover
- Advice for creating your own world, monsters, spells, and magic items
- Guide to balancing encounters—make combat as easy or deadly as you want it to be
- A Dungeon-Masters-only tour of each plane of the D&D multiverse—from the Feywild to the Shadowfell
- 1 of 3 D&D Core Rulebooks—the Player’s Handbook (rules for playing the game), the Dungeon Master’s Guide (how to run the game), and Monster Manual (creatures to encounter in your game)